Everything is a Projection

• ISBN-13 978‑9492051943

Everything is a Projection coverEverything is a Projection cover

Everything is a Projection

ISBN-10: 949205194X · ISBN-13: 978‑9492051943

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Completeness 48

Cover quality: good

2manybooks editorial

By Sheung Yiu During the pandemic, Sheung Yiu started digitizing everything on his desk at home, the inevitable confined space to which he was bound during lockdown. He created 3D models of scores of items and added texture details using a technique known as projective texturing. His physical desktop transformed into a 3D digital world. The digitization of his desktop produced a dataset of digital objects that became an archaeological site of his everyday life. An intimate but also strangely generic space, unmoored from its fixed position, beyond the boundaries of the wall, distributed across time and space. Everything Is a Projection explores one of many visual systems that form the backbone of virtual reality and gaming, and exposes the inner mechanisms of computer graphics that increasingly shape our world. The book combines a vast collection of various maps and 3D objects, and includes an interview with Jaakko Lehtinen, head researcher at NVIDIA.

Book metadata

Pages: 304

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Author: the inevitable confined spa

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Machine-inferred from catalog text. Not verified subjects.

Inferred: 3d RenderingInferred: Artists BookInferred: Conceptual ArtInferred: Contemporary PhotographyInferred: Digital ArtInferred: Technology And Art

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